THIS ASSET IS NOT REALTIME READY!
This is an untextured asset that I wanted to focus on to get me back into the 3D pipeline! I used Maya to get the main blockout for this asset, then I brought it into ZBrush to do the detailed work and the detailed form.
I had a lot of fun drawing out these cool designs, as I pulled many of my imprints on the body of this chest from interesting references in the Philly Museum of Art. I'm excited to present this on my portfolio, and excited to take the techniques I learned into future renders.